Time Frame:

One Week (London, March 2014)

Skills Used:

User Interviewing, Concept Mapping, Competitor Analysis, Feature Analysis, Sketching, User-Flow, User Journey, Lo-Fi Wireframe, Rapid Prototyping, Paper Prototype, User Testing, Clickable Prototype using PopApp.

View Prototype Here

Brief:

‣ Find a partner to work with for the rest of the week.
‣ Quiz your partner about their interests, and find a problem that could be solved with the design of a simple mobile app. Working with your partner, you’ll design apps for each other which solve the problem simply and effectively.

My partner for this project let me know that she was an avid traveler and lover of a photography. "I want to discover more off the beaten path locations and save some of my own favorite findings." -Maite

My concept map was created while asking my partner what she enjoyed about her relationship with photography. This helped me see that exploring, inspiration,  and instance was important to her.

My concept map was created while asking my partner what she enjoyed about her relationship with photography. This helped me see that exploring, inspiration,  and instance was important to her.

My first attempt at a user flow was a challenge. I thought it would be helpful for me to write out a list first and then create a flow from that.

My first attempt at a user flow was a challenge. I thought it would be helpful for me to write out a list first and then create a flow from that.

Final user flow for the adding new discovery process

Final user flow for the adding new discovery process

My final user flow for the discovery process

My final user flow for the discovery process

Through more questioning I was able to get a better understating of what my partner wanted. To discover new places depending on her proximity but also to keep a diary of her own findings.

Through more questioning I was able to get a better understating of what my partner wanted. To discover new places depending on her proximity but also to keep a diary of her own findings.

My detailed low-fi sketches show a very personalized application where the user would be able to open the app and see what unique locations are nearest to them. If something interests them they would then be able to walk there, take pictures, favorite the location, share with their social network, and even make a private log. The sketches were ready for uploading into Pop App and to be user tested.

My detailed low-fi sketches show a very personalized application where the user would be able to open the app and see what unique locations are nearest to them. If something interests them they would then be able to walk there, take pictures, favorite the location, share with their social network, and even make a private log. The sketches were ready for uploading into Pop App and to be user tested.

During user testing I found out that many of the features weren't clear and users would click on places that I wouldn't had thought they would. It was a very enlightening exercise that helped me understand the relevancy of testing and how important user experience is.  Click on photo to view prototype

During user testing I found out that many of the features weren't clear and users would click on places that I wouldn't had thought they would. It was a very enlightening exercise that helped me understand the relevancy of testing and how important user experience is. Click on photo to view prototype